Then there is points at which the game self saves. It happens in a radius of the map you move through because if you move fast enough, you can get ahead of the loading textures. Or when you initiate a load by using a waypoint or doorway. ![]() This happens more frequently during moments you pass through invisible lines which begin loading the next area like zones. Loading from your storage and moving things into memory. The speed is in relation to how the game functions. Honestly the crashes people have outside the tower are…fascinating. Satisfied my own curiosity and I can run tower just fine… soĪre people thinking about what the cause may be or… just swimming in a sea of their own emotions. Complain until the illusion of it delivering results comes to pass.
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